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82nd Annual Academy Awards®Winners to be announced on Sunday, March 7th.Best Motion Picture of the YearAvatar (2009): James Cameron, Jon LandauThe Blind Side (2009): Nominees to be determinedDistrict 9 (2009): Peter Jackson, Carolynne CunninghamAn Education (2009): Finola Dwyer, Amanda PoseyThe Hurt Locker (2008): Nominees to be determinedInglourious Basterds (2009): Lawrence BenderPrecious: Based on the Novel Push by Sapphire (2009): Lee Daniels, Sarah Siegel-Magness, Gary MagnessA Serious Man (2009): Joel Coen, Ethan CoenUp (2009): Jonas RiveraUp...Read
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Cisco IOS XR Fundamentals is a systematic, authoritative guide to configuring routers with Cisco IOS� XR, the next-generation flagshipCisco� Internet operating system.In this book, a team of Cisco experts brings together quick, authoritative, and example-rich reference information for all the commands most frequently used to configure and troubleshoot Cisco IOS XR-based routers in both service provider and enterprise environments.The authors walk you through the details of the Cisco IOS XR architecture and explain commands in the new Cisco IOS XR CLI wherever required. Read




CHM format | 1008 Pages | English | ISBN-10: 1592730051 ISBN-13: 978-1592730056
Key features covered in this book include Java 2 game programming techniques, including latest 2D graphics and sound technologies, 3D graphics and scene management, path-finding and artificial intelligence, collision detection, game scripting using BeanShell, and multi-player game engine creation.
# Paperback: 1008 pages
# Publisher: New Riders Games (August 31, 2003)
# Language: English
# ISBN-10: 1592730051
# ISBN-13: 978-1592730056
If you already have Java programming experience and are looking to program games, this book is for you. David Brackeen, along with co-authors Bret Barker and Lawrence Vanhelsuwe, show you how to make fast, full-screen action games such as side scrollers and 3D shooters. Key features covered in this book include Java 2 game programming techniques, including latest 2D graphics and sound technologies, 3D graphics and scene management, path-finding and artificial intelligence, collision detection, game scripting using BeanShell, and multi-player game engine creation.
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Software testing is indispensable and is one of the most discussed topics in software development today. Many companies address this issue by assigning a dedicated software testing phase towards the end of their development cycle. However, quality cannot be tested into a buggy application. Early and continuous unit testing has been shown to be crucial for high quality software and low defect rates. Yet current books on testing ignore the developer's point of view and give little guidance on how to bring the overwhelming amount of testing theory into practice. Unit Testing in Java represents a practical introduction to unit testing for software developers. It introduces the basic test-first approach and then discusses a large number of special issues and problem cases. The book instructs developers through each step and motivates them to explore further. *Shows how the discovery and avoidance of software errors is a demanding and creative activity in its own right and can build confidence early in a project. *Demonstrates how automated tests can detect the unwanted effects of small changes in code within the entire system. *Discusses how testing works with persistency, concurrency, distribution, and web applications. *Includes a discussion of testing with C++ and Smalltalk.

The best fully integrated study system available for Exam CX-310-019. With hundreds of practice questions and hands-on exercises, SCJA Sun Certified Java Associate Study Guide covers what you need to know–and shows you how to prepare–for this challenging exam.
- 100% complete coverage of all objectives for SCJA Exam CX-310-019
- Exam Readiness checklist–you’re ready for the exam when all objectives on the list are checked off
- Inside the Exam sections highlight key exam topics covered
- Two-Minute Drills for quick review
- Simulated exam questions match the format, tone, topics, and difficulty of the real exam
Covers all the exam topics, including:
* Packaging, Compiling, and Interpreting Java Code
* Java Statements
* Java Operators and Strings
* Classes and Variables
* Variable Scope and Class Construction
* Classes and their Relationships
* Class Inheritance
* Object-oriented Principles
* Representing Object-oriented Concepts with UML
* Platforms and Integration Technologies
* Client-side Technologies
* Server-side Technologies

