CHM format | 1008 Pages | English | ISBN-10: 1592730051 ISBN-13: 978-1592730056
Key features covered in this book include Java 2 game programming techniques, including latest 2D graphics and sound technologies, 3D graphics and scene management, path-finding and artificial intelligence, collision detection, game scripting using BeanShell, and multi-player game engine creation.
# Paperback: 1008 pages
# Publisher: New Riders Games (August 31, 2003)
# Language: English
# ISBN-10: 1592730051
# ISBN-13: 978-1592730056
If you already have Java programming experience and are looking to program games, this book is for you. David Brackeen, along with co-authors Bret Barker and Lawrence Vanhelsuwe, show you how to make fast, full-screen action games such as side scrollers and 3D shooters. Key features covered in this book include Java 2 game programming techniques, including latest 2D graphics and sound technologies, 3D graphics and scene management, path-finding and artificial intelligence, collision detection, game scripting using BeanShell, and multi-player game engine creation.
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